Choices with Consequences in a Virtual World
/Extracted 10NOV2011 from http://tinyurl.com/6mcy93b
The Elder Scrolls V: Skyrim
In this open-world role-playing game, which Bethesda will release on Friday for PC, PlayStation 3 and Xbox 360 (reviewed), everything is a choice. Almost every aspect of the game can be altered and tailored based on your decisions.
[Choices with meaningful consequences, even if only virtual ones, will be what makes serious games truly serious (not just the physical fidelity that impresses our senses). Serious games have a thing or two to learn from trends in games for mere entertainment. We are always learning, even from ostensibly trivial engagements with the world, whether that is our intent or not and whether we realize it or not.]